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	<title>Comments on: Why Wii will Succeed</title>
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	<link>http://www.maunderlust.com/why-wii-will-succeed/</link>
	<description>maunder &#124; verb [ intrans. ] talk in a rambling manner</description>
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		<title>By: maunders</title>
		<link>http://www.maunderlust.com/why-wii-will-succeed/comment-page-1/#comment-21</link>
		<dc:creator>maunders</dc:creator>
		<pubDate>Thu, 18 Jan 2007 17:12:16 +0000</pubDate>
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		<description>That&#039;s a good point Cameron. Resident Evil 4 showed us just how great a game could look on the GameCube. Wii is more powerful, but I have yet to see a game tap the hardware the way that RE4 did. I hope we start to see developers really push the Wii&#039;s graphic capabilities in second generation titles.</description>
		<content:encoded><![CDATA[<p>That&#8217;s a good point Cameron. Resident Evil 4 showed us just how great a game could look on the GameCube. Wii is more powerful, but I have yet to see a game tap the hardware the way that RE4 did. I hope we start to see developers really push the Wii&#8217;s graphic capabilities in second generation titles.</p>
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		<title>By: Cameron</title>
		<link>http://www.maunderlust.com/why-wii-will-succeed/comment-page-1/#comment-20</link>
		<dc:creator>Cameron</dc:creator>
		<pubDate>Thu, 18 Jan 2007 09:02:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.maunderlust.com/why-wii-will-succeed/#comment-20</guid>
		<description>I agree with most of what you&#039;ve written, but I&#039;m wondering how familiar some developers are with tools supposedly similar to those of the GameCube. It&#039;s true that the hardware is very much like Nintendo&#039;s last console, but developers have shown us quite a mixed bag in regards to graphics. 

Elebits has wonderful control mechanics, which are only plagued by subpar graphics. I know Nintendo isn&#039;t in it for the visual advances typically shown in the jump to the next generation, but graphics are still a factor in a game&#039;s playability. Just look at Crytek&#039;s Far Cry for the Wii. Zeus himself would probably condemn that game based on it&#039;s looks alone, not to mention to horrible AI.</description>
		<content:encoded><![CDATA[<p>I agree with most of what you&#8217;ve written, but I&#8217;m wondering how familiar some developers are with tools supposedly similar to those of the GameCube. It&#8217;s true that the hardware is very much like Nintendo&#8217;s last console, but developers have shown us quite a mixed bag in regards to graphics. </p>
<p>Elebits has wonderful control mechanics, which are only plagued by subpar graphics. I know Nintendo isn&#8217;t in it for the visual advances typically shown in the jump to the next generation, but graphics are still a factor in a game&#8217;s playability. Just look at Crytek&#8217;s Far Cry for the Wii. Zeus himself would probably condemn that game based on it&#8217;s looks alone, not to mention to horrible AI.</p>
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