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	<title>Comments for Maunderlust</title>
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	<link>http://www.maunderlust.com</link>
	<description>maunder &#124; verb [ intrans. ] talk in a rambling manner</description>
	<lastBuildDate>Wed, 15 Jun 2011 20:38:59 +0000</lastBuildDate>
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		<title>Comment on Why the Gamecube Failed by mike</title>
		<link>http://www.maunderlust.com/why-the-gamecube-failed/comment-page-1/#comment-109444</link>
		<dc:creator>mike</dc:creator>
		<pubDate>Wed, 15 Jun 2011 20:38:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.maunderlust.com/why-the-gamecube-failed/#comment-109444</guid>
		<description>i still love the gamecube, and i still play it today.. but they should have made it dvd compatible at launch (yea panasonic made another one, but thats different) and they should have done lots of things different.. but i still love my black &amp; my silver cube.. and oh well..

i thank them for

MGS twin snakes
RE1 (remake)
RE0

amen.</description>
		<content:encoded><![CDATA[<p>i still love the gamecube, and i still play it today.. but they should have made it dvd compatible at launch (yea panasonic made another one, but thats different) and they should have done lots of things different.. but i still love my black &amp; my silver cube.. and oh well..</p>
<p>i thank them for</p>
<p>MGS twin snakes<br />
RE1 (remake)<br />
RE0</p>
<p>amen.</p>
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		<title>Comment on Why the Gamecube Failed by Austin</title>
		<link>http://www.maunderlust.com/why-the-gamecube-failed/comment-page-1/#comment-109056</link>
		<dc:creator>Austin</dc:creator>
		<pubDate>Sun, 12 Jun 2011 01:06:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.maunderlust.com/why-the-gamecube-failed/#comment-109056</guid>
		<description>It&#039;s funny reading this article in 2011, because all the comments say the Wii will fail too. The Wii knew it&#039;s market, knew what it wanted to be. It wanted to be casual and family-friendly, and offered games for people of all ages. Also, it was incredibly innovative with the Wiimote and all and used the &#039;blue ocean&#039; strategy, something the cube couldn&#039;t do.</description>
		<content:encoded><![CDATA[<p>It&#8217;s funny reading this article in 2011, because all the comments say the Wii will fail too. The Wii knew it&#8217;s market, knew what it wanted to be. It wanted to be casual and family-friendly, and offered games for people of all ages. Also, it was incredibly innovative with the Wiimote and all and used the &#8216;blue ocean&#8217; strategy, something the cube couldn&#8217;t do.</p>
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		<title>Comment on Wind Waker vs. Twilight Princess by Phatgamer</title>
		<link>http://www.maunderlust.com/wind-waker-vs-twilight-princess/comment-page-1/#comment-108378</link>
		<dc:creator>Phatgamer</dc:creator>
		<pubDate>Sat, 04 Jun 2011 00:03:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.maunderlust.com/wind-waker-vs-twilight-princess/#comment-108378</guid>
		<description>As great as the Zelda series has been for Console Video gaming overall, I just didn&#039;t like either the graphics or the dungeon crawling and thought some of the sections were too darn hard to overcome, to the point of frustration, in the previous versions of Zelda.

I am mostly a retro gamer, but I like Windwaker and Princess far more than the older Zelda games.</description>
		<content:encoded><![CDATA[<p>As great as the Zelda series has been for Console Video gaming overall, I just didn&#8217;t like either the graphics or the dungeon crawling and thought some of the sections were too darn hard to overcome, to the point of frustration, in the previous versions of Zelda.</p>
<p>I am mostly a retro gamer, but I like Windwaker and Princess far more than the older Zelda games.</p>
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		<title>Comment on Why the Gamecube Failed by Varicose Veins :</title>
		<link>http://www.maunderlust.com/why-the-gamecube-failed/comment-page-1/#comment-94894</link>
		<dc:creator>Varicose Veins :</dc:creator>
		<pubDate>Sun, 24 Oct 2010 07:30:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.maunderlust.com/why-the-gamecube-failed/#comment-94894</guid>
		<description>wether it is gamecumbe or nintendo wii, what matters is great graphics and ergonomics,&quot;;</description>
		<content:encoded><![CDATA[<p>wether it is gamecumbe or nintendo wii, what matters is great graphics and ergonomics,&#8221;;</p>
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		<title>Comment on Why the Gamecube Failed by Bar Fridge `</title>
		<link>http://www.maunderlust.com/why-the-gamecube-failed/comment-page-1/#comment-94353</link>
		<dc:creator>Bar Fridge `</dc:creator>
		<pubDate>Mon, 11 Oct 2010 17:10:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.maunderlust.com/why-the-gamecube-failed/#comment-94353</guid>
		<description>i love both the gamecube and the nintendo DS, two of the best stuff you can get*-,</description>
		<content:encoded><![CDATA[<p>i love both the gamecube and the nintendo DS, two of the best stuff you can get*-,</p>
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		<title>Comment on Why the Gamecube Failed by Fear The Claw</title>
		<link>http://www.maunderlust.com/why-the-gamecube-failed/comment-page-1/#comment-94328</link>
		<dc:creator>Fear The Claw</dc:creator>
		<pubDate>Sun, 10 Oct 2010 17:48:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.maunderlust.com/why-the-gamecube-failed/#comment-94328</guid>
		<description>It&#039;s nice to see the GameCube&#039;s failures enumerated by a fan of the system.  It&#039;s true, the GameCube has a lot going for it, and a lot of potential, but Nintendo was stuck between trying to hold onto their family-friendly image and playing catch up to a generation of gamers who were growing up and looking for something to match their maturity levels.

The shame of the whole situation is, with the Wii&#039;s success, and being 100% backwards compatible with all GameCube games and accessories (with the notable and unfortunate exception of the Game Boy Player), Nintendo should be pushing the fact that there is a huge library of quality, classic, and cheap games out there for it, some of which truly broke the mold.  Instead we&#039;ve got Wii owners who have no idea what the GameCube is, or that incredible exclusives like Wind Waker, Eternal Darkness, MGS: The Twin Snakes, and Rogue Leader exist and are fully compatible with their little white waggle box.</description>
		<content:encoded><![CDATA[<p>It&#8217;s nice to see the GameCube&#8217;s failures enumerated by a fan of the system.  It&#8217;s true, the GameCube has a lot going for it, and a lot of potential, but Nintendo was stuck between trying to hold onto their family-friendly image and playing catch up to a generation of gamers who were growing up and looking for something to match their maturity levels.</p>
<p>The shame of the whole situation is, with the Wii&#8217;s success, and being 100% backwards compatible with all GameCube games and accessories (with the notable and unfortunate exception of the Game Boy Player), Nintendo should be pushing the fact that there is a huge library of quality, classic, and cheap games out there for it, some of which truly broke the mold.  Instead we&#8217;ve got Wii owners who have no idea what the GameCube is, or that incredible exclusives like Wind Waker, Eternal Darkness, MGS: The Twin Snakes, and Rogue Leader exist and are fully compatible with their little white waggle box.</p>
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		<title>Comment on Why the Gamecube Failed by Lola Allen</title>
		<link>http://www.maunderlust.com/why-the-gamecube-failed/comment-page-1/#comment-88587</link>
		<dc:creator>Lola Allen</dc:creator>
		<pubDate>Tue, 20 Jul 2010 18:23:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.maunderlust.com/why-the-gamecube-failed/#comment-88587</guid>
		<description>I like both the Gamecube and Xbox, we have them in our home office and also in our living room.&#039;;&#039;</description>
		<content:encoded><![CDATA[<p>I like both the Gamecube and Xbox, we have them in our home office and also in our living room.&#8217;;&#8217;</p>
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		<title>Comment on Wind Waker vs. Twilight Princess by Dan</title>
		<link>http://www.maunderlust.com/wind-waker-vs-twilight-princess/comment-page-1/#comment-70558</link>
		<dc:creator>Dan</dc:creator>
		<pubDate>Thu, 25 Mar 2010 00:18:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.maunderlust.com/wind-waker-vs-twilight-princess/#comment-70558</guid>
		<description>I love each game, but I have to say that there are a few aspects of Twilight Princess I feel need to be discussed.  The Arbiter&#039;s Grounds has got to be the best dungeon in any Zelda game, reasons being... It has the best boss fight ever, one of the coolest miniboss fights, one of the best atmospheres, fantastic homage to the forest temple in OoT, and is one of the few dungeons in a Zelda game that is heavily involved with the story.  It simply was the most epic thing for any Zelda game in my opinion cause it actually felt like it was a dungeon.  Why? Because like the Shadow Temple, they actually were dungeons in the story.  Also I have to say that TP was easy, but WW was even easier.  It was practically void of difficulty.</description>
		<content:encoded><![CDATA[<p>I love each game, but I have to say that there are a few aspects of Twilight Princess I feel need to be discussed.  The Arbiter&#8217;s Grounds has got to be the best dungeon in any Zelda game, reasons being&#8230; It has the best boss fight ever, one of the coolest miniboss fights, one of the best atmospheres, fantastic homage to the forest temple in OoT, and is one of the few dungeons in a Zelda game that is heavily involved with the story.  It simply was the most epic thing for any Zelda game in my opinion cause it actually felt like it was a dungeon.  Why? Because like the Shadow Temple, they actually were dungeons in the story.  Also I have to say that TP was easy, but WW was even easier.  It was practically void of difficulty.</p>
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		<title>Comment on Wind Waker vs. Twilight Princess by windwaker</title>
		<link>http://www.maunderlust.com/wind-waker-vs-twilight-princess/comment-page-1/#comment-57960</link>
		<dc:creator>windwaker</dc:creator>
		<pubDate>Thu, 04 Feb 2010 10:59:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.maunderlust.com/wind-waker-vs-twilight-princess/#comment-57960</guid>
		<description>i agree with the wind waker RULES, all true 


completed TP 5 times and WW 19 times....yeah...</description>
		<content:encoded><![CDATA[<p>i agree with the wind waker RULES, all true </p>
<p>completed TP 5 times and WW 19 times&#8230;.yeah&#8230;</p>
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		<title>Comment on Wind Waker vs. Twilight Princess by windwaker</title>
		<link>http://www.maunderlust.com/wind-waker-vs-twilight-princess/comment-page-1/#comment-57959</link>
		<dc:creator>windwaker</dc:creator>
		<pubDate>Thu, 04 Feb 2010 10:51:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.maunderlust.com/wind-waker-vs-twilight-princess/#comment-57959</guid>
		<description>Wind waker far over Twilight princess for me, the graphics were never a problem on the Wind waker, and the side quests on twilight princess are just collecting things, Twilight princess may have lots of moves, but they make the battle so much easier then they already were. (which, by the way, were very easy) The Windwaker was better in every aspect and was a brilliant game, Nintendo&#039;s best.</description>
		<content:encoded><![CDATA[<p>Wind waker far over Twilight princess for me, the graphics were never a problem on the Wind waker, and the side quests on twilight princess are just collecting things, Twilight princess may have lots of moves, but they make the battle so much easier then they already were. (which, by the way, were very easy) The Windwaker was better in every aspect and was a brilliant game, Nintendo&#8217;s best.</p>
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